From the makers of the spectacular and innovative Music Blocks
(see our review) comes a toy designed to expose babies
and toddlers to some basic vocabulary of native and/or foreign languages.
Little Linguist includes a base with a recessed alcove where
one of 15 colorful toy objects (such as cat, dog, or house)
comfortably fits. The character is identified with a word or simple phrase, and an
associated sound is activated with a press of a large red button. The toy ships with two
cartridges English and Spanish which can be inserted into a slot to set the
desired language for play and exploration. (French and Japanese cartridges are sold
separately).
Explore mode is simple your child places one of the 15 toy objects into
the units recessed base, and the toy tells him/her what it is. Kids can then push
the big blue button to hear the word or phrase repeated, or the red button to hear its
associated sound (such as the sound of a doorbell for a house, or a "meow" for a
cat).
In Challenge mode, the toy asks your child for one of the objects. Depending
on the responses of the child, Little Linguist automatically
adjusts the complexity of the word/phrase. In order to activate this mode, the base should
be empty, and a tap of a button will prompt the "request". If the response is
correct, kids are treated to a musical reward and watch as the lights flash with
congratulations. And, quite admirably, if the response is not what the toy had requested,
the new object is simply named. There's no pressure to perform here!
It is this automatic adjustment of challenge level that sets this toy apart from most
others, and it is really quite clever indeed. For example, the toy will not request an
object unless it has already been "explored" in explore mode. As such, it makes
it easy to introduce vocabulary words in smaller, digestible segments. Parents can then
add new objects gradually. After a certain amount of practice with words, simple sentences
are introduced. And, once kids have displayed a certain level of mastery of these simple
sentences, they are moved to the highest level in which sentences that include adjectives
(like "brown") are presented. As such, a child will advance from hearing
"house" to "give me the house" or "yes, this is the house"
up to "give me the brown and white house, please" and "thank you!"
The colorful, chunky little toy objects include mostly animals plus a handful of
assorted familiar objects like plane and tree. Vocabulary words not only
include the names of the objects themselves, but colors and common expressions as well --
such as "thank you", "hello", and "very good".
Little Linguist comes with a helpful booklet that includes
ideas for language games to play with your child and information about the importance of
language in a young childs life.
Once your child has absorbed all of the toys language learning potential, you
might want to try dividing the characters between yourself and your child and, with the
toy in Challenge mode, see who gets to fill the toys request essentially
taking turns and adding a new element to play.
Despite the toys obvious strengths, there are some flaws worth noting here. The
largest problem is Little Linguists occasional blunder.
While older toddlers might laugh when a blue boat is identified as a yellow
lion in their native language, this problem can confuse younger users, especially
when the featured language is a foreign one. Another flaw may not be considered a flaw by
some, but I think it would have been more straightforward if the different modes were
activated with a flick of a switch. As it stands, in order to move into Challenge mode,
the base must be empty and a button must be pressed each time you want the toy to
challenge your child with a request. Many babies and toddlers, when left to play with the
toy by themselves, will end up in Explore mode most of the time. Still, some might argue
that challenge mode should be shared with an adult. Lastly, the price is rather steep, and
a third or fourth language is not included cartridges are sold separately at
approximately $20 each.
All in all, if you can forgive the toys occasional errors when identifying the
objects (a wiggle of the character in the base will correct it), this toy is quite
attractive. Its "smart" features (made possible with a computer chip that tracks
a childs responses) are entirely clever. As well, the concept of introducing a child
to the basic vocabulary of a second language through a fun and exciting toy is
commendable, especially given the recent hoopla over recent research findings about the
importance of foreign language exposure early in life. Here, kids learn language
in an interactive way and most of us know that the more senses are engaged, the
more easily a child will absorb the learning concepts. The chunky characters are bright
and colorful and can be stored in a handy mesh bag. Happily, the sound quality is
excellent. Parents beleaguered by the clamor of noisy toys, however, will appreciate the
high/low volume setting on the toys base.
Requires 4 'C' batteries.