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Review CornerToys & Games
Hoyle Word Games 2001
Rating: Rating
The Bottom Line
This extremely well designed collection of word games offers an addictive—but brainy—leisure-time gaming experience for both children ages 9 and up and their parents.
Award of Excellence
Ages: 9-up  Subject: Reading/prereading/spelling  Brand: Sierra Attractions
Review Sections: Product Overview  Technically Speaking  Skills Covered  Educational Value  Entertainment Value  Design  Replayability  Dollar Value
 
 
image Product Overview
Margarine is oleo; poetic twilights are e'ens. . . . If you know these off the top of your head, there's a good chance you enjoy a good Crossword from time to time. Those who love to kick back with word puzzles and games will enjoy this collection that combines classics—including Crosswords and Word Searches—with a number of less familiar as well as all-new games. Hoyle Word Games 2001 sports an interface that is simply excellent, and it allows players to customize games almost endlessly. Word game fans simply can't go wrong with this program.

One of the program's many handy features is the ability to print Crosswords and Word Search puzzles in progress, so if you haven't quite finished a game, you can simply print it up and take it with you. While you're at it, it's easy to print out a solution sheet as well. The program installs to the hard drive, after which no CD-ROM is required (though most animations, music, and character speech will not be available). This is an important feature for a program such as this one—we've found that people are considerably more likely to return to leisure games when they don't need to fumble for a CD to put into the drive.

Players will find nine word games altogether, most of which are very customizable. In addition to a nice variety of styles, the learning curves for the featured games vary. Many games, such as Hangman, are easy to get into either because of their familiarity or their simple rules. However, DoubleCross, an original and competitive game, requires a larger investment of time to learn its more complex rules and strategies.

In Anagrams, players find words—generally smaller ones—from the given letters, against a timer. Crosswords include more than 500 puzzles of different sizes with difficulty levels ranging from easy to hard. The puzzles are labeled one per day of the year (for example, June 8), and numbered bonus puzzles make up the remainder.

Enigma often is called Crostic in word puzzle magazines. Here, players attempt to crack a code in order to uncover a quote. Word Yacht plays much like a cross between Word Yahtzee and Boggle in which lettered dice are rolled and players must combine them in such a way as to rack up big points on their scorecard. Speedy Racer is rather short-lived and not hugely challenging for players who are already decent typists, but it can certainly challenge children with budding typing skillsthis game is the only one that seems a little out of place as it is a game of reflexes rather than word skills. An all-new word game in this 2001 update is a competitive and easy-to-learn word-tile game called Wordox.

Word puzzles often are enjoyed as solitary pastimes, but adding competitors to the mix—whether they are computer opponents or human ones—adds a wonderful twist to many of the featured games. Even Crosswords can be played against an opponent! Players can opt to enjoy games with others via the Internet or side by side. They can experience the fun of competition in the absence of human opponents, and Hoyle Word Games 2001 features computer players with a whole lot of character—from a parrot pirate and a high school chemistry teacher to a sarcastic alien! Unlike with human opponents, players can adjust the level of chattiness of these players or turn off their speech entirely. They can also turn off animation and/or sound effects, change musical selections, or opt for no background music altogether.

Also included with the program are a number of fully playable demo games that are not to be missed—three from Hoyle Board Games (Backgammon, Zen Bones, Placer Racer), three from Hoyle Card Games (Cribbage, Solitaire, Gin Rummy), and four Casino games. These are excellent bonuses to an already fantastic collection of games.

Technically Speaking
Minimum system requirements are Windows 95/98/ME/2000, Pentium 133, 16 MB RAM, and 4X CD-ROM. Mac users require a PowerPC or Power Mac G3 processor including iMac, System 7.5.3 or higher, 32 MB unused RAM, and 4X CD-ROM. Requires 100 MB of hard drive space. A printer is optional.

Skills Covered
Vocabulary, spelling, typing (speed), strategy.

Educational Value
Most parents will enjoy seeing their children turn to word games in their leisure time! Players boost their vocabulary, thinking, strategy, and spelling skills, depending on the particular game they are playing. This program is not as mindless as most just-for-fun computer games.

Entertainment Value
Children (and parents) who enjoy word games will find wonderful variety here. Multiplayer options add especially entertaining twists to many of the games, and most players will enjoy customizing their fun FaceMaker character at sign-in.

Design
This program is exceptionally well designed and thoughtfully put together. An abundance of options allow children to tweak their favorite games in a variety of ways, adjusting difficulty levels, layouts, competitive options, and more. Plenty of shortcut keys on the keyboard may be especially helpful for laptop computer users. No matter how it's played, the program is very easy to use and players will quickly become accustomed to, for example, maneuvering through a Crossword puzzle on-screen.

Replayability
The appeal of the games themselves will keep children coming back over time, and this high replay value is even further augmented by the program's accessibility, made possible by the option to play the game without the CD in the drive.

Dollar Value
The suggested retail price is US$29.99.

Released: 2000
Reviewed: May 2001



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